Жанр:Action (Tactical / Shooter) / 3D / 1st Person / 3rd Person
Операционная система:Windows® 7 / Windows® 8 / 8.1 / 10 (only X64-bit!!!) Процессор:Intel Core i3 560 @ 3.3 ГГц или AMD Phenom II X4 945 @ 3.0 ГГц Оперативная память:6 Гб Место на жестком диске:30 Гб Звуковое устройство:совместимое с DirectX Видеокарта:NVIDIA GeForce GTX 460 или AMD Radeon HD 5870 (совместимая с DirectX-11 и с 1 Гб видеопамяти)
Tom Clancy's Rainbow Six: Siege — разрабатываемый шутер от первого лица. Игра фокусируется на командную игру и реализм. Тем не менее, существуют значительные различия со старыми версиями игры. Шутер фокусируется на многопользовательской игре и отличается разрушаемым окружением. Tom Clancy’s Rainbow Six® Осада – новая часть всемирно известной серии шутеров от первого лица, разработанная Ubisoft Montreal. Вас ждут напряженные бои с постоянным риском для жизни, командная работа и, конечно, сложнейшие операции. Важный элемент игрового процесса - возможность разрушать объекты. Главное - делать это с умом! Жаркие перестрелки и тактическое планирование выходят на новый уровень в лучших традициях серии Tom Clancy’s Rainbow Six.
The incorrect amount of remaining health is displayed for the victorious Operator when a defeated player is viewing the KillCam replay. – FIXED Idle players on a team will receive an idle kick from the match if the other team quits during Preparation Phase. – FIXED Players are able to clip through unbreakable walls by running at a wall and lifting a gadget in front of them at the last second before hitting the wall. – FIXED Thermite can't place an Exothermic Charge on a damaged wall with a hole big enough to fit the charge. – FIXED Montagne can shoot before finishing the animation for unextending the shield. – FIXED Parts of Glaz's scope will disappear while entering ADS mode. – FIXED Sledge's Breaching Hammer has a low and delayed controller rumble when used. – FIXED Sometimes the drones’ black and white filter is overridden by Mute's colored jammer effect. – FIXED Players are rewarded with Renown and XP if the other team quits the session before playing at least 2 rounds. – FIXED Terrorist AI end up in a loop between evade and idle reaction for every damage tick received from poison gas. – FIXED
Level design fixes
We have made some improvements to the placement of wall reinforcements to prevent gaps in some locations. We are working on fixing all inconsistencies in barricades for future updates, but patch 2.3 addresses a lot of these. When the hostage is in the Kitchen spawn point just below the trap door, it can be killed by accident when using a Breach Charge. – FIXED Character models can remain stuck behind some objects at the end of the tunnel in the Exterior Sewer Area. – FIXED Breach Charges will clip through a wallboard in the 1st Floor -Electrical Room. – FIXED Players can shoot through the non-destructible walls of the jacuzzi area in Backyard spawn point. – FIXED Drones can fall through the environment if thrown in the Exterior Side Street area. – FIXED Defenders can easily get into a good shooting position over the attackers that spawn at the Snow Mobile location on Yatch. – FIXED Moved hostage position in Engine to avoid players from being stuck in a specific condition. – FIXED The objective area doesn't cover the entire objective point at 3F Casino. - FIXED Drones have no collision with the cupboard located on the 2nd Floor Staff Dormitory. – FIXED Operators can remain stuck behind the hostage when moving behind it at the engine spawn point. – FIXED Players can fall through the map if they fall in the water near the Zodiac spawn point and walk over the glacier that is next to the spawn location. – FIXED Players can get stuck under the lifeboat located on the West Deck. – FIXED Players can remain stuck after vaulting over the yacht's edge and snow blocks near the Snow Mobile spawn. – FIXED Drones have no collision with the couch in the Cockpit spawn point. – FIXED Players can get stuck in-between the chairs located on the 2nd Floor Boreal Sub Room. – FIXED Drones can't jump over the water near the garage’s side. – FIXED Operators can vault on the boat and float in the air. – FIXED Moved the Flares in the front of the building, to more accurately represent the extraction trigger zone.
[Ranked] There is no reconnect prompt after the player quits a Multiplayer Ranked session. – FIXED Players are unable to reconnect if they lose connection to a dedicated server Custom Match – FIXED After starting a PVP or PVE session error 2-0x0000001A will be received by friends when attempting to accept a party invite. – FIXED Players in a party will not be pulled into the matchmaking lobby if the party leader quits a casual match lobby and enters a ranked lobby. – FIXED Players can receive error 2-0x00000068 when accepting a party invite. – FIXED
Players receive unnecessary Preparation Phase warning when moving too close to barricaded doors and windows. – FIXED There is no constant visual feedback alerting the player about the contested area in secure area game mode. – FIXED Wrong objective message is displayed on HUD after the Preparation Phase when defending in Defuse Bomb mode. – FIXED The Cancel Mute option is not displayed if the muted player doesn't have a microphone connected. – FIXED
Animation & Sound Fixes
Players in a squad could lose voice chat functionality after the squad leader had left. – FIXED Sound randomly cuts out and then back in. – FIXED Players can lose all sound effects for the duration of one round and then hear drone sounds playing constantly. – FIXED While sprinting with a shield, the shield animation doesn't match 3rd person animation and sound effects. – FIXED The visual effects, such as a flashbang, from the previous session will "stick" and persist through any situation or session. – FIXED The Silencer for the C8-SFW will at times not have any audio functionality for nearby players. – FIXED
Spectator Mode Fixes
All ballistic shield operators being spectated will have another player's ammo displayed under shield icon. – FIXED Glaz's Aim Down Sight (“ADS”) animation is not working as intended for spectators – FIXED UI disappears and fades back in slowly when spectating a flashed player and switching to one that isn't. – FIXED The damage on the shield's glass is not replicated for spectators in support mode. – FIXED The Names, Defuser, and objective icons appear under the "Floors" UI when spectating. – FIXED "Invalid Device" text is displayed for unassigned Spectator Cam key bindings. – FIXED
The Alpha Team Uplay action is not unlocked after completing 50 Ranked matches. – FIXED If a player experienced this bug before Season 1 (patch 2.0) and has some Ranked progress, they may still experience this issue. However, the issue should be resolved after playing a few more Ranked games.
The Report Player button disappears after the player uses it, instead of showing a checked box. – FIXED Some settings are grayed out when the player duplicates a match in Custom matchmaking. – FIXED Missing visual feedback when reporting suspicious behavior while in the lobby or after action report. – FIXED The subsequent match in a Custom Match playlist is not chosen when the players are returned to the lobby. – FIXED
Установка #1 (Обычная): 1. Скопировать содержимое релиза в любое место на вашем жестком диске. 2. Скопировать содержимое папки NoDVD в папку с игрой. 3. Играть
Установка #2 (Для обладателей лицензии): Внимание! Перед установкой в клиент Steam, игра уже должна быть зарегистрирована на аккаунте, а сам клиент Steam - закрыт! 1. Скопировать содержимое релиза в папку с вашим Steam-клиентом (../Steam/SteamApps/common/Tom Clancy's Rainbow Six Siege) 2. Скопировать содержимое папки Steam в папку с вашим клиентом. 3. Играть
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